Iconica Travels

Iconica Travels sets are expansions for your Iconica characters. Each Iconica Travels set has unique characters, creatures, supplies, and encounters to discover. Our first Iconica Travels set is available at our Etsy Shop. If you're into games with lots of RPG flavor, you'll like Iconica Travels.


Iconica Travels – The Hiveland Expedition

The Hiveland Expedition is our first Iconica Travels game set. In Travels, players choose three characters and embark on a journey into the wild. Here's a brief overview of the game.

Iconica Travels Rules – The Hiveland Expedition v3.0 – Download the most recent rules sheet for this expansion set. (The updates we make are only to add minor details or clarifications. The base rules for all Iconica Travels sets will remain the same.)

The Card Deck

Iconica Travels expansions are made up of 111 cards in a deck. Each 3 x 5 card is designed to immerse the player in the game. The geometric art style of Iconica remains the same throughout Travels. Every card is playable in some way AND every card contains lore about Rynaga, contributing to the overall story. This is a huge difference between Iconica Travels and other card games.

Iconica Travels games are setup just like a typical Iconica match. The only difference is that at the beginning of each player's turn, a card is drawn from the top of the Travels deck. Every card drawn unpacks more of the adventure. Perils, treasures, and risky decisions emerge from the deck to challenge you during your journey.

Iconica Travels – The Hiveland Expedition. Getting ready to embark!

Iconica Travels – The Hiveland Expedition. Getting ready to embark!

Players draw a card from the Travels deck each turn. Each card drawn is a piece of your story and every session is different.

Players draw a card from the Travels deck each turn. Each card drawn is a piece of your story and every session is different.

In Iconica Travels, players spend Initiative Points in key ways each turn. This makes every decision you make important and potentially game changing. Think of Initiative Points as a resource to use strategically.

In Iconica Travels, players spend Initiative Points in key ways each turn. This makes every decision you make important and potentially game changing. Think of Initiative Points as a resource to use strategically.

We're pretty serious about lore. Each of the 111 cards in this deck expands the story of Rynaga in some way.

We're pretty serious about lore. Each of the 111 cards in this deck expands the story of Rynaga in some way.

You'll use the cards you draw from the Travels deck to equip your characters or teams with new abilities and actions.

You'll use the cards you draw from the Travels deck to equip your characters or teams with new abilities and actions.

Types of Cards

There are five main types of cards in Iconica Travels. Here's a quick outline of each one.

Supply – Gear, equipment, and provisions you'll use during your travels.

Encounter – Creatures, characters, and places you'll discover along the road.

Tactic – Methods you'll use to survive in the wild.

Artifact – Powerful items you may acquire by chance.

Quest – Objectives you can complete to win the game.

How and when you choose to play certain cards contributes to the strategy of the game and creates all sorts of interesting combinations of play.

Winning in Iconica Travels

In Iconica Travels there are two ways to win:

1. Eliminate your opponents – You can win by eliminating all opposing characters. Perhaps your party will play the role of villains, thugs, or other aggressors. You may then choose your characters with the main goal of preventing your opponent from achieving quests.

2. Complete quests – You can win by completing the necessary quests in the game. Quests are different in each Iconica Travels game, however if you can achieve these goals victory is yours. Maybe you're out for riches, fame, and adventure. Just be ready to defend yourself out there!